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static Transform | GetObjectSelectionTransform (SchematicObjectSelection objectSelection, Schematic schematic) |
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static T | GetObjectSelectionComponentInChildren< T > (SchematicObjectSelection objectSelection, Schematic schematic) |
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static FactionManager | GetFactionManager (bool useActor, SchematicObjectSelection objectSelection, Schematic schematic) |
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static FactionManager | GetFactionManager (bool useActor1, SchematicObjectSelection objectSelection1, bool useActor2, SchematicObjectSelection objectSelection2, Schematic schematic) |
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static int | GetFactionID (bool useActor, SchematicObjectSelection objectSelection, string factionName, FactionManager factionManager, Schematic schematic) |
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◆ GetFactionID()
static int PixelCrushers.LoveHate.MakinomSupport.MakinomTools.GetFactionID |
( |
bool |
useActor, |
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SchematicObjectSelection |
objectSelection, |
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string |
factionName, |
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FactionManager |
factionManager, |
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Schematic |
schematic |
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) |
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inlinestatic |
◆ GetFactionManager() [1/2]
static FactionManager PixelCrushers.LoveHate.MakinomSupport.MakinomTools.GetFactionManager |
( |
bool |
useActor, |
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SchematicObjectSelection |
objectSelection, |
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Schematic |
schematic |
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) |
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inlinestatic |
◆ GetFactionManager() [2/2]
static FactionManager PixelCrushers.LoveHate.MakinomSupport.MakinomTools.GetFactionManager |
( |
bool |
useActor1, |
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SchematicObjectSelection |
objectSelection1, |
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bool |
useActor2, |
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SchematicObjectSelection |
objectSelection2, |
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Schematic |
schematic |
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) |
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inlinestatic |
◆ GetObjectSelectionComponentInChildren< T >()
static T PixelCrushers.LoveHate.MakinomSupport.MakinomTools.GetObjectSelectionComponentInChildren< T > |
( |
SchematicObjectSelection |
objectSelection, |
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Schematic |
schematic |
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) |
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inlinestatic |
◆ GetObjectSelectionTransform()
static Transform PixelCrushers.LoveHate.MakinomSupport.MakinomTools.GetObjectSelectionTransform |
( |
SchematicObjectSelection |
objectSelection, |
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Schematic |
schematic |
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) |
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inlinestatic |
The documentation for this class was generated from the following file:
- C:/Dev/LoveHate/Dev/Integration/Makinom Support/Assets/Pixel Crushers/LoveHate/Third Party Support/Makinom Support/Scripts/Nodes/MakinomTools.cs