This script maintains the faction info window in the lower right of the example scene.
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This script maintains the faction info window in the lower right of the example scene.
◆ SetInteractionPanel()
void PixelCrushers.LoveHate.Example.InteractionUI.SetInteractionPanel |
( |
bool |
value | ) |
|
|
inline |
◆ flatterButton
UnityEngine.UI.Button PixelCrushers.LoveHate.Example.InteractionUI.flatterButton |
◆ giveButton
UnityEngine.UI.Button PixelCrushers.LoveHate.Example.InteractionUI.giveButton |
◆ insultButton
UnityEngine.UI.Button PixelCrushers.LoveHate.Example.InteractionUI.insultButton |
◆ interactionPanel
RectTransform PixelCrushers.LoveHate.Example.InteractionUI.interactionPanel |
◆ introCanvasGroup
CanvasGroup PixelCrushers.LoveHate.Example.InteractionUI.introCanvasGroup |
◆ npcSummaryText
UnityEngine.UI.Text PixelCrushers.LoveHate.Example.InteractionUI.npcSummaryText |
◆ stealButton
UnityEngine.UI.Button PixelCrushers.LoveHate.Example.InteractionUI.stealButton |
The documentation for this class was generated from the following file:
- C:/Dev/LoveHate/Dev/Source/Assets/Plugins/Pixel Crushers/LoveHate/Example/Scripts/InteractionUI.cs