◆ CheckPleasureStep()
ORKFramework.Events.Steps.CheckPleasureStep.CheckPleasureStep |
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◆ Execute()
override void ORKFramework.Events.Steps.CheckPleasureStep.Execute |
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BaseEvent |
baseEvent | ) |
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inline |
◆ GetNodeDetails()
override string ORKFramework.Events.Steps.CheckPleasureStep.GetNodeDetails |
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inline |
◆ actorObject
EventObjectSetting ORKFramework.Events.Steps.CheckPleasureStep.actorObject = new EventObjectSetting() |
◆ check
ValueCheckType ORKFramework.Events.Steps.CheckPleasureStep.check = ValueCheckType.IsEqual |
◆ checkValue
EventFloat ORKFramework.Events.Steps.CheckPleasureStep.checkValue = new EventFloat() |
◆ checkValue2
EventFloat ORKFramework.Events.Steps.CheckPleasureStep.checkValue2 |
The documentation for this class was generated from the following file:
- C:/Dev/LoveHate/Dev/Integration/ORK Support/Assets/Pixel Crushers/LoveHate/Third Party Support/ORK Framework Support/Scripts/Events/CheckPleasureStep.cs