◆ GetTemperamentStep()
Makinom.Schematics.Nodes.GetTemperamentStep.GetTemperamentStep |
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◆ Execute()
override void Makinom.Schematics.Nodes.GetTemperamentStep.Execute |
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Schematic |
schematic | ) |
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◆ GetNodeDetails()
override string Makinom.Schematics.Nodes.GetTemperamentStep.GetNodeDetails |
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inline |
◆ actorObject
SchematicObjectSelection Makinom.Schematics.Nodes.GetTemperamentStep.actorObject = new SchematicObjectSelection() |
◆ key
StringValue Makinom.Schematics.Nodes.GetTemperamentStep.key = new StringValue() |
◆ objectID
string Makinom.Schematics.Nodes.GetTemperamentStep.objectID = "" |
◆ origin
VariableOrigin Makinom.Schematics.Nodes.GetTemperamentStep.origin = VariableOrigin.Global |
◆ useObject
bool Makinom.Schematics.Nodes.GetTemperamentStep.useObject = true |
◆ variableObject
SchematicObjectSelection Makinom.Schematics.Nodes.GetTemperamentStep.variableObject |
The documentation for this class was generated from the following file:
- C:/Dev/LoveHate/Dev/Integration/Makinom Support/Assets/Pixel Crushers/LoveHate/Third Party Support/Makinom Support/Scripts/Nodes/GetTemperamentSchematicNode.cs