Rewired

Table of Contents

This page describes how to set up the Dialogue System with Rewired by Guavaman Enterprises.

Rewired copyright © Guavaman Enterprises.


Rewired Setup

To add Rewired support:

  1. Import Third Party Support/Rewired Support.unitypackage.
  2. Add the DialogueSystemRewired script to the Dialogue Manager.
  3. Inspect the Dialogue Manager's Input Settings > Cancel and Cancel Conversation triggers. Set the Button Name fields to the button name(s) you want to use in Rewired.

QTEs, the UIButtonKeyTrigger component, and other Dialogue System components will use Rewired. The exception is the demo scene controller script, SimpleController, which still uses Unity Input since it's just a demo script.


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